#version 330 core

/*
 * Copyright 2020 MovingBlocks
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

layout (location = 0) in vec3 position_ws;
layout (location = 1) in vec3 scale;
layout (location = 2) in vec4 color;
layout (location = 3) in vec2 texture_offset;

out vec3 scale_vs;
out vec4 color_vs;
out vec2 texture_offset_vs;

void main() {
    gl_Position = vec4(position_ws, 1);
    scale_vs = scale;
    color_vs = color;
    texture_offset_vs = texture_offset;
}
